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Archive for April, 2008

Therap Training Games – The Making of DSP on Planet Ehtpar

DSP on Planet Ehtpar is a completely new approach to interactive training for the care providers, DSPs and nurses. This game is the first of it’s kind amongst the host of other training materials already available for the Therap application.

The process of developing such a game required a lot of research and braining storming, team effort, creativity, open discussions and of course playing and testing, just to name a few. Coming up with a good storyboard is very important as you not only have to make it informative and yet entertaining but also to make sure the message is being delivered the way intended. That is the first phase of the development, and is usually a collaborative effort between the Training and Implementation Team and the US Team.

After the initial development of the storyboard, the Training and Implementation Team works together with the Design Team and this is where we brainstorm on how we will present the storyboard and come up with new ideas. The brainstorming session is followed by the concept sketch phase where we use all the ideas brought to light during the discussions and sketch them out to achieve a visual representation. We then take the sketches and apply computer generated coloring technique in order to give them more life.

The next phase involves in modeling the concept sketches in the form of 3D (Three Dimensional) models. This enables us to make the characters and objects appear more life-like. The final rendered models are then passed onto the Flash developers. They use these models in their game development tools and integrate them with other similar objects to re-create the environment. This is one of the most important part of the development phase where character interaction in the game is created and how the game will respond based on certain user input. After the integration it is time to thoroughly test the game and check if it plays the way it is meant to. The game is tested for side effects, instability, bugs, usability and ofcourse if it conforms to the original storyboard and design guideline.

Here’s a small video clip taken during the various game development stages.

Therap Game Development Contest 2008 – Preview

Therap Services will be hosting a Game Development Contest 2008 this summer. Students from some of the well known universities in Dhaka, Bangladesh have been invited to participate in this event and showcase their creativity and game development skills by making a short Flash based game within a day. Professional designers or game developers are also welcome to participate.

Richard A. Robbins, CEO & Chairman of Therap Services, LLC. during his stay in Bangladesh hosted several sessions in these universities where he talked about Therap and the Game Development Contest itself.

The beautiful part of this event is that all the great talents will get to meet each other, share their ideas and of course the winners of this contest will be offered a position in the Design Team as a game developer at Therap (BD) Ltd. We are looking forward to this exciting event and will post more details as the day of the event draws near.